#if !defined(AFX_FAVWND_H__F2360A43_3338_11D4_9BB1_FED37F9D968F__INCLUDED_)
#define AFX_FAVWND_H__F2360A43_3338_11D4_9BB1_FED37F9D968F__INCLUDED_

#include "FavTreeCtrl.h"	// Added by ClassView
#include "ChevBar.h"	// Added by ClassView

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// FavWnd.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CFavWnd window

class CFavWnd : public CWnd {
    // Construction
public:
    CFavWnd();

    // Attributes
public:

    // Operations
public:

    // Overrides
    // ClassWizard generated virtual function overrides
    //{{AFX_VIRTUAL(CFavWnd)
    //}}AFX_VIRTUAL

    // Implementation
public:
    void InitImage();
    BOOL m_bFolderOnly;
    CChevBar m_Rebar;
    CToolBar m_ToolBar;
    CFavTreeCtrl m_FavTreeCtrl;
    virtual ~CFavWnd();

    // Generated message map functions
protected:
    //{{AFX_MSG(CFavWnd)
    afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
    afx_msg void OnSize(UINT nType, int cx, int cy);
    afx_msg void OnFavoritesOrgnizefavorites();
    afx_msg void OnFavoritesAddtofavorites();
    afx_msg void OnFavoritesBest();
    //}}AFX_MSG
    DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_FAVWND_H__F2360A43_3338_11D4_9BB1_FED37F9D968F__INCLUDED_)
